So there are all these 3D games for consoles and Micro$oft Window$ that are not available for Linux as native applications. I wonder why a large chunk of the gaming industry appears to still be ignoring Linux? It is not as if excellent 3D games cannot be made to run natively on a Linux box with 3D hardware. There are both Enemy Territory and Unreal Tournament 2004 for examples of these 3D games that are native for Linux. However, if I recall correctly, Unreal Tournament 2004 required one to buy the Micro$oft Window$ version and then download the Linux engine for the full game.
More currently there is Quake 4 for Linux but unfortunately the developers and distributors once again did not include Linux support “out of the box” (Of course my current hardware is not muscular enough to run Quake 4 well anyway). One must purchase a Micro$oft Window$ copy of the game first. From the Quake4 GNU/Linux FAQ: “A licensed copy of Quake 4 retail for Windows(r) is required. You will copy the assets files from it and use the CD key.” What a way to sell a game!
Personally I will never buy a game “off the shelf” that does not include a native Linux install “in the box”. Hey, developers and distributors, keep treating me and other Linux users like unwanted stepchildren and do not get my dollars. It is that simple.
Here is hoping for a sea change to add native Linux gaming “out of the box” in the gaming industry.