A new 1.11.0 release of Crossfire RPG is available. Many bugs are fixed in this release (along with new bugs inserted more than likely). One can get the latest releases here which links to here. Most folk will just want one of the clients that allow one to connect to a crossfire server on the internet. The information in that URL is from the Crossfire RPG metaserver. The 1.11.0 Crossfire RPG servers are also designed support the new metaserver v2 which gives more information about each running server. These metaservers are what provide a list of sites to user clients about current public access Crossfire RPG servers.
The user clients available with 1.11.0 have also seen a lot of updates and bug fixes. The user clients I can currently recommend are the GTKv1 and GTKv2 clients. With GTKv2 being my current favorite. There is also a fairly new Java client that is in active development called JXclient that can be gotten here. JXclient might be easier to get running under a Microsoft Windows environment than the GTK clients. If one is running an old user client one should consider upgrading to these newer user clients.
One may also checkout the absolute latest clients and server code for the game from the SVN repository. Instructions on downloading from the SVN repository are here. Note that getting the latest code from SVN will require that one know how to compile source code. (If that sounds too scary to you then just stick to the official releases.)
This article updated: Wed Feb 13 16:57:48 UTC 2008
I spoke about 3D gaming under Linux in my last post here. In the words of Monty Python “And now for something completely different”.
Crossfire is a free, open source 2D tile based role playing game that, for the time being, emphasizes game play over glitz. If you are one of those shallow gamers that prefer 3D glitz over game play then Crossfire is not for you. However, if you ever played and enjoyed D&D like games that require imagination and complexity then you will probably like Crossfire.
Crossfire has a deep and rich culture, large world, multiple player roles and other great traditions coming from games like Nethack, Rogue and similar. Since Crossfire is multiplayer one has the option to play with other players on internet connected servers or to run an offline server and play alone. Playing on one’s own offline server for a while allows one to learn about the game prior to joining others on one of the public servers. The public servers provide one the chance to play with others either antagonistically or cooperatively. Depending on the server one may or may not kill other players without penalty. All the modern Crossfire servers offer team play in “parties” where the players share experience.
I have played Crossfire for several years now and am one of the map developers at this point. I also play on, and recommend playing on, Metalforge. Metalforge is the development server for official Crossfire and runs close to the latest SVN code from the 1.x branch of the game. If you want to learn more about Crossfire then feel free to point your favorite IRC software to irc.freenode.net and join the #crossfire channel.
Are you a graphic artist that would enjoy helping create art for a free multiplayer online role playing game? Crossfire can always use your assistance. You are especially invited to check out Crossfire and join us on our IRC channel.
Other URLs for Crossfire: